© Bas de Brouwer
Anthony van Gog

crowdkill

Surrounded by four mega subwoofers, a figure pushes the limits of their physical capabilities. In an environment defined by intense bass sounds, combined with a soundscape of instrumental melodies, ambient sounds, and live sounds of the body, all points of reference gradually disappear. The figure fights, explores, and surrenders.

crowdkill is more than a performance; it is a physical experience—for both the performer and the audience. What happens when the body is overwhelmed by space and sound? What remains when the body can find no other point of reference but itself?

creator
Anthony van Gog
performer
Evangelos Biskas
sound design
Boris de Klerk
lightning design
Erik van de Wijdeven
production
PLAN Brabant / DansBrabant
co-production
Veem House for Performance
with thanks to
Club Smederij, De Nieuwe Vorst en Joel Thurman
  • Sat 16 Nov
  • 21:00 - 21:45
Afgelopen
  • Sun 17 Nov
  • 15:00 - 15:45
Afgelopen

Locatie

STUK Studio

Prijs

basis €14 / reduction €10

duration

45'

language

none

Trigger warnings

Stroboscopic light & loud sounds